PlayerController And ModeBase
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PlayerController:UltimatePlayerController
After exiting a survival game, players do not destroy it by checking bDisableLeaveDestroy
The controller in the plugin has implemented refreshing the backpack of the control character when receiving control and closing inventory permissions and notification UI when removing control. If you do not use the controller, please implement it yourself (refer to OnPostess and ClientRestartImplementation)
GameMode:AUltimateGameMode
The plugin has overloaded SpawnDefaultPawnFor_ Implementation prohibits automatic character creation. After turning on bDisableSawnDefaultPawn, you can
For Character Creator
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