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  • EAbilityStatType: Attribute type, which can be modified through UltimateStatusStructure. h

EStatSite

Value

Current Value

MaxValue

Max Value

Addation

Addation

LevelUpPoint

Ability points

FBasicStat

StatType

Attribute Type

BaseValue

Current Value

MaxValue

Max Value

FFullStatSetting public FBasicStat

Full attribute setting structure

RegenValueSecond

Recovery value per second

LevelAdditionValue

Bonus value for each ability point

bVariable

Whether it is a variable attribute, variable values such as health need to be checked

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