AI Spawn DataAsset
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Variable | Explain |
---|---|
CharacterClass | What AI Class you want spawn |
LayerSetting | |
IncludeLayer | Allow to spawn LayerName Can use “All” |
WithoutLayer | Can’t spawn LayerName |
bSpawnUnderWater | Allow to spawn under water,same to SpawnPoint’s IsUnderWater |
RandSetting | |
Min/MaxAmountToSpawn | Number of Spawn |
MaxAmountInMap | Limit quantity for this level |
UseProbabilityType | ProbabilityType UseWhenSpawn SpawnAI after other AI spawn UseByTime Request by intervals |
SpawnProbability | If you not want use probability,set to 1.0 |
UseProbabilityBetweenTime | ProbabilityBetweenTime,need UseProbabilityType set to UseByTime |
MinCrew/MaxCrew | GroupSpawn,Crew AI’s GUID will same to Leader,and respawn when you kill all group member |
RespawnBetweenTime | Respawn Between Time |
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