Now that we have the AC_FPS_ToolKit component added, we can access the initial parameters on the details panel.
Movement Settings
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We can set all various movement speeds and other related variables. The movement speed must be set in accordance with animation blend spaces.
System Settings
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These parameters are default settings for the system and most of them can be accessed and altered during gameplay.
DT Weapon: Data table containing and managing properties of all weapons.
DT Grenades: Data table containing and managing properties of all grenades.
Grenade Type: Current grenade type.
Current Weapons: Currently owned weapons by the player character.
Weapon Max Limit: Max weapons player can have in game.
Drop Current Weapon: Should player drop current weapon when new one gets equipped.
Use Finisher: Takedown option.
Is Bodycam Mode: Activate Bodycam feature.
Bodycam PP: Bodycam Post Processing.
Bodycam Frame Shake: Scale of the cam frame shake.
Reload Aim Alpha: Responsible for fixating arms while aiming.
Melee Trace Range: Trace distance for melee hit.
Slide Duration: Set desired slide duration.
Slide Hand Location: Adjust the arms location during a slide.
Crouch Hand Rotation: Adjust the arms rotation during a slide.