Now that we have the AC_FPS_ToolKit component added, we can access the initial parameters on the details panel.
Movement Settings
We can set all various movement speeds and other related variables. The movement speed must be set in accordance with animation blend spaces.
System Settings
These parameters are default settings for the system and most of them can be accessed and altered during gameplay.
DT Weapon: Data table containing and managing properties of all weapons.
DT Grenades: Data table containing and managing properties of all grenades.
Grenade Type: Current grenade type.
Current Weapons: Currently owned weapons by the player character.
Weapon Max Limit: Max weapons player can have in game.
Drop Current Weapon: Should player drop current weapon when new one gets equipped.
Use Finisher: Takedown option.
Is Bodycam Mode: Activate Bodycam feature.
Bodycam PP: Bodycam Post Processing.
Bodycam Frame Shake: Scale of the cam frame shake.
Reload Aim Alpha: Responsible for fixating arms while aiming.
Melee Trace Range: Trace distance for melee hit.
Slide Duration: Set desired slide duration.
Slide Hand Location: Adjust the arms location during a slide.
Crouch Hand Rotation: Adjust the arms rotation during a slide.