QTE Component

The QTE (Quick Time Event) System adds cinematic and skill-based interactions during combat.

  • Triggered Events: QTEs activate in specific situations, such as finishing moves, counterattacks, or enemy grapples.

  • Timed Inputs: Players must press a button or perform an action within a short window to succeed.

  • Dynamic Outcomes: Success can lead to powerful executions, extra damage, or unique animations, while failure may result in taking damage or missing an opportunity.

  • Cinematic Sequences: QTEs often feature slow-motion effects or dramatic camera angles to enhance immersion.

  • Boss Interactions: Some bosses may have QTE phases where players must react quickly to avoid deadly attacks or land decisive blows.

  • QTE can be used in world interactions as well, such opening doors…

This system ensures combat remains engaging while rewarding quick reflexes and precision.