Projectile Modes
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Navigate to the component folder and open AC_BulletHell_Pro. There are 5 modes (patterns) types you can use:
Direct Projectile: Spawn straight projectiles without any patterns or form.
Grid Projectile: Spawn projectiles in a straight grid form
Arc Projectile: Spawn projectiles in an arc form
Shockwave Projectile: Spawn projectiles in a circular form
Peacock Projectile: Spawn projectiles in cone form
You can call these spawners directly in a blueprint actor or in animation using pre-made anim notifes.
There is a plan to add many more forms and styles in near future.
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