Projectile Modes {{ currentPage ? currentPage.title : "" }}

Navigate to the component folder and open AC_BulletHell_Pro. There are 5 modes (patterns) types you can use:

  1. Direct Projectile: Spawn straight projectiles without any patterns or form.

  2. Grid Projectile: Spawn projectiles in a straight grid form

  3. Arc Projectile: Spawn projectiles in an arc form

  4. Shockwave Projectile: Spawn projectiles in a circular form

  5. Peacock Projectile: Spawn projectiles in cone form

You can call these spawners directly in a blueprint actor or in animation using pre-made anim notifes.

There is a plan to add many more forms and styles in near future.

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