Working with Animation
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We can also call each projectile spawner using custom anim notifies. The boss attack montages got some examples for you to look at.
![](https://media.wikiful.com/c2562104-9566-4ffd-884f-8411411e3372/fab29dbf-0dfa-4d0a-a66b-c7fa6037993a/Screenshot%202024-01-17%20171856-300.png)
BP_NPC_DirectProjectile_Notify
BP_ArcProjectile_Notify
BP_GridProjectile_Notify
BP_PeaCockProjectile_Notify
BP_ShockwaveProjectile_Notify
I made another custom made anim notify for the player to use the camera as a direction and an end location for the projectile. This is useful for gun projectile.
BP_DirectProjectile_Notify
![](https://media.wikiful.com/c2562104-9566-4ffd-884f-8411411e3372/5a98ad43-5214-49af-8fb0-7e48e0181a4f/Screenshot%202024-01-17%20205434-300.png)
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