System Purpose
The main purpose of this asset, is to create a universal and full-fledged combat system that will allow the users to design and create the right combat style for their game project. Regardless of your characters type or your game genre, you can achieve hack and slash, hand to hand combat and even souls like combat in a timely fashion.
The system is built out of individual components that can be used all together as shown in the included demo content, or as separate. Basic Blueprints knowledge is required to strip some of these components*
Animation Notifications (Notifies) are the main focus in this system. They are used to trigger events and functions at certain point of the animation, allowing for better results.
Combat Fury is dedicated to single player project, and will support Unreal Engine 4.27 and up.
Current live update is 1.2.1