Character Setup {{ currentPage ? currentPage.title : "" }}

Once you have added AC_ParryAttack Component to your character, we only need to functions for the initial setup:

Try Parry Attack function is used to trigger the parry action. Also, we have Parry function which is used to check if the parry input was successful of not.

Add “Try Parry Attack” to your parry action input as follow.

Add “Parry” check function to your point damage event.

If the parry check failed we continue to our damage/hit reaction event. Otherwise, the system will trigger the counter attack or the parry reaction.

As for finishers, you can use “Finisher Event” to trigger it at any time given. In my example, I setup few conditions such distance and enemy hp checks. Change these conditions to fit your combat design for your project.

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