Character Setup
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Once you have added the Hit Reaction component to your character, use Event Point Damage and call Play Hit Reaction event.
This will allow us to receive all the necessary info to play the right reaction/feedback on damage.
Next step, is to add our hit reaction montages to the component.
There is 3 groups (Front, Back and Air reaction), in each group you will find 3 sub-groups that reflect the attack strength (Weak, Strong and Knockdown). Then we narrow it down to reaction’s direction and location.
Note: Block reactions are weapon specific, therefore they are located in the weapon state data table.
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