Gameplay Tags are a powerful system in Unreal Engine that allows you to label and categorize objects, abilities, and more. Using a Data Table, you can efficiently manage large numbers of tags. Here's how to set it up:
Step 1: Create a Gameplay Tag Data Table
Go to Content Browser in Unreal Engine.
Right-click and select Miscellaneous > Data Table.
In the pop-up window, choose GameplayTagTableRow as the row structure.
Name your Data Table (e.g.,
GameplayTagsTable
).
Step 2: Populate the Data Table
Open the newly created Data Table by double-clicking it.
Add rows for each tag:
Tag: Write the tag in a hierarchical format, such as
Actions.Attack.Melee
.Category: (Optional) Categorize the tag (e.g.,
Actions.
).Comment: Add notes for documentation or clarity.
Step 3: Link the Data Table to the Gameplay Tag System
Go to Project Settings > Gameplay Tags (search for "Gameplay Tags" in the search bar).
Under Gameplay Tag Tables, click the
+
button to add a new entry.Select your
GameplayTagsTable
.
Step 4: Save and Use Gameplay Tags
Save your project. The tags from the Data Table are now loaded into the Gameplay Tag Manager.