Creating Gameplay Tags {{ currentPage ? currentPage.title : "" }}

Gameplay Tags are a powerful system in Unreal Engine that allows you to label and categorize objects, abilities, and more. Using a Data Table, you can efficiently manage large numbers of tags. Here's how to set it up:

Step 1: Create a Gameplay Tag Data Table

  1. Go to Content Browser in Unreal Engine.

  2. Right-click and select Miscellaneous > Data Table.

  3. In the pop-up window, choose GameplayTagTableRow as the row structure.

  4. Name your Data Table (e.g., GameplayTagsTable).

Step 2: Populate the Data Table

  1. Open the newly created Data Table by double-clicking it.

  2. Add rows for each tag:

    • Tag: Write the tag in a hierarchical format, such as Actions.Attack.Melee.

    • Category: (Optional) Categorize the tag (e.g., Actions.).

    • Comment: Add notes for documentation or clarity.

Step 3: Link the Data Table to the Gameplay Tag System

  1. Go to Project Settings > Gameplay Tags (search for "Gameplay Tags" in the search bar).

  2. Under Gameplay Tag Tables, click the + button to add a new entry.

  3. Select your GameplayTagsTable.

Step 4: Save and Use Gameplay Tags

  1. Save your project. The tags from the Data Table are now loaded into the Gameplay Tag Manager.

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