SAMPLE PROJECTS
COMPLETE UI Restyling
NEW Grid Invenory!
Level Up bar & Exp setup
NEW spells including: Fireball, Frozen Projectile, Frozen Area, Poison area, Meteor Storm, Firequake, healing, summoning and more
IMPROVED Bow shooting with IK string pullin
ARROW ARE NOW PICKABLES
NEW Mage Enemy
NEW Combat animations: directional dodges, heavy attacks, sprint attack
STATUS effects sample with poison, froze and buffs
LOT of premade objectives:
ACF_InteractWithObjective_BP: Autocompleted when the player interacts with the Referenced target
ACF_KillEnemyObjective_BP: Autocompleted when the player kills the Referenced target
ACF_KillGroupObjective_BP: Autocompleted when the player kills all the enemies within the Referenced target ACFAIGroupSpawner
ACF_MultiItemCheckerObjective_BP: Autocompleted when all the provided items are in the player inventory
ACF_OnItemGathered_BP Autocompleted when the provided item is added to player inventory
ACF_ReachPointObjective_BP Autocompleted when the player reaches the reference ATS_Trigger_BP actor
ACF_RideMountObjective_BP Autocompleted when the player rides the ReferencedActor
ACF_TalkToObjective_BP Autocompleted when the player starts a dialogue with the ReferencedActor