Loading Screens
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Presenting the Load Screen
Loading screens will only be presented when running your game in a packaged game or in standalone mode (it will not show when running in editor window mode!). To make it work you just need to setup the Loading Screen Config in Project settings under the tab “Ascent Loading Screens” section.
You can select the widget to be displayed during the transition and a set of other parameters.
Important!: Loading screens added through the Loading ScreenSubsystem are NOT added as regular widget, because regular widget gets deleted once the level is destroyed and may be unreliable while transitions between levels. They use a custom system that ONLY WORKS IN STANDALONE / PACKAGET PROJECTS and NOT IN EDITOR!
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