ACF Ultimate
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Changelog
1.1 Update
NEW GASP Integration including:
Enhanced Sprint
Added Crouch
BETA replication
New Overlays with different Masks
Vault Everywhere (Not Only GASP actors)
Removed hard references to the Character in ACF MMTemplate
Decoupled GASP motion matching, all the logics have been refactored in to a component
NEW Parry Action
IMPROVED Combo Graph with Conditional Branches and Reroute Nodes
Improved WeaponToFocus Shooting Type
Improved Compass Behaviour
Improved Observer for damage dealing
Improved FACIAL Animations usage in Dialogue System
Decoupled Leveling System from Stats Component
FIXED a bug occurring in the wave spawner
FIXED AI return to home bug
FIXED Load Armors when an Armor is placed in Starting items, dropped and traveled between levels
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