SP8_Logging_FunctionLibrary
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Function | Callable | Description | Default Use-Case |
Print Log | Client | Send the Log to the SP8_GameState_ChatComponent and send it to the first found Player. On Client it should be the owning Player. | Call to print a log to the Player, if you are at Client-Sde. |
Print Log to Player | Server | Send the Log to the SP8_GameState_ChatComponent and send it to the Player with the Name. | Call to print a log to a other Player on the Server. |
Of course you can change the Functions to your own needs.
You do not need to call it on the Chat Component!
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