1. Setup {{ currentPage ? currentPage.title : "" }}

1. Follow this Tutorial, to set up the Player.

2. Go to Edit / Project Settings / Collision and do following:

  • Click New Object Channel… and create a new Channel like in the Image below

  • Go to Trace Channels / Preset and click New… Create a new Profile like the Image below

Of course you can use default Collision Profiles or create your own custom ones.

I will just explain it for now with these settings.

3. Without PlayerTemplate: Add the Interface SP8_BPI_Interaction and SP8_InteractionComponent to your Player BP.

4. Open your Player and set the Options inside the SP8_InteractionComponent to new created Collision Channel like in the Image.

5. Go to RPG_Essentials / Interaction / Blueprints and edit SP8_Area and SP8_InteractableActor.

Inside both go to Box inside the Components Tab and set the Collision Profile to the new created Collision Profile.

Now you are able to interact with SP8_Area and SP8_InteractableActor.

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