Without PlayerTemplate
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1. Open your Character
2. Add the Interface SP8_BPI_getPlayerName to your Character (Inside Class Settings).
Create a new Variable called PlayerName and add it as return to the function SP8_GetPlayerName.
You should set the Variable on Begin Play or on Event Possessed (Should be set on Server & Client).

3. Only if you use Chat, Guild or PlayerShop
Call the Interface Function SP8_AddListener on the Game State.
4. Set your Default Pawn Class inside the World Settings to your Character.
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