1. Setup
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1. Follow this Tutorial, to set up the Game State.
2. Follow this Tutorial, to set up the Player.
3. Without PlayerTemplate:
Open your Player BP and add the Interface SP8_BPI_Guild (Inside Class Settings) and the SP8_GuildComponent (Inside the Components Tab).
4. Call Load or Initialize inside your Player BP to initialize the Plugin.
With PlayerTemplate:
You can call SP8_Load on the PlayerTemplate to Load all Components!
5. Open your Game State and add the SP8_GameState_GuildComponent inside the Components Tab.
6. Call Load or Initialize inside your Game State to initialize the Plugin.
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