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1. Go to Edit / Project Settings - GameplayTags and add 10 Elements to the Gameplay Tag Table List Array.

Add all Data Tables of the Directorry RPG_Essentials / Example / Tags

2. Go to Edit / Project Settings / Collision and do following:

  • Click New Object Channel… and create a new Channel like in the Image below

  • Go to Trace Channels / Preset and click New… Create a new Profile like the Image below

3. Open RPG_Essentials / Example / ExamplePlayer and set the Options inside the SP8_InteractionComponent to new created Collision Channel like in the Image.

4. Go to RPG_Essentials / Interaction / Blueprints and edit SP8_Area and SP8_InteractableActor.

Inside both go to Box inside the Components Tab and set the Collision Profile to the new created Collision Profile.

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