1. Go to Edit / Project Settings - GameplayTags and add 10 Elements to the Gameplay Tag Table List Array.
Add all Data Tables of the Directorry RPG_Essentials / Example / Tags

2. Go to Edit / Project Settings / Collision and do following:
Click New Object Channel… and create a new Channel like in the Image below
Go to Trace Channels / Preset and click New… Create a new Profile like the Image below
3. Open RPG_Essentials / Example / ExamplePlayer and set the Options inside the SP8_InteractionComponent to new created Collision Channel like in the Image.

4. Go to RPG_Essentials / Interaction / Blueprints and edit SP8_Area and SP8_InteractableActor.
Inside both go to Box inside the Components Tab and set the Collision Profile to the new created Collision Profile.