4. If not using SP8_InteractableActor {{ currentPage ? currentPage.title : "" }}

1. Add following Interfaces to your Blueprint (Class Settings):

  • SP8_BPI_Interaction

  • SP8_BPI_Interaction_isInteractable (Only if the Player can ever interact with that Actor)

2. Set the Functions of the Interface however you want.

3. Add a Collision Object to your Blueprint and set the Collision Profile to your Collision Profile.

THAT’S IT ! ! !

Now you have to put there your own logic.

Of course you should add a Widget, which displays the Name of the Actor.

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