Stores disassembly system definitions, allowing you to customize how much resources can be recovered.
AdvancedDismantleEnabled: Enables/Disables the advanced disassembly system, which causes components to be broken and need repairs when disassembling.
RepairCostMultiplier: Sets the production cost percentage to repair a broken component. Values between 0 and 1.
DismantleGainMultiplier: Defines the percentage of production cost recovered when dismantling a component. Values between 0 and 1.
DismantleBrokenGainMultiplier: Defines the percentage of production cost recovered by dismantling a broken component. Values between 0 and 1.
HandGrinderComponentChance: Sets the percentage chance of recovering unbroken components when dismantling blocks using hand tools. Values between 0 and 1. X: Basic. Y: Enhanced. Z: Proficient. W: Elite.
ShipGrinderComponentChance: Sets the percentage chance of recovering unbroken components when dismantling blocks using ship tools. Values between 0 and 1. X: No Computer. Y: Computer Level 1. Z: Computer Level 2.
Compatible with Build And Repair System.