VoxelMaterials {{ currentPage ? currentPage.title : "" }}

Stores the specific settings for each voxel type.

Properties available:

  • Id: Voxel Id.

  • MinedOreRatio: Ore value obtained by mining the selected voxel.

  • SpawnsFromMeteorites: Enables/Disables spawning in meteorites.

  • SpawnsInAsteroids: Enables/Disables spawning on asteroids.

  • AsteroidSpawnProbabilityMultiplier: Increases/Decreases the chance of spawning on asteroids.

Voxels available:

Vanilla:

Id

MinedOreRatio

Meteorites

Asteroids

Probability

Iron_01

3

Yes

Yes

10

Iron_02

3

Yes

Yes

10

Nickel_01

2

Yes

Yes

7

Silicon_01

1.5

Yes

Yes

5

Cobalt_01

0.75

*

*

1

Gold_01

0.75

*

*

1

Silver_01

0.75

*

*

1

Platinum_01

1

*

*

1

Magnesium_01

0.75

*

*

1

Uraninite_01

1

*

*

1

Ice_01

1

Yes

No

3

Ice_02

1

Yes

No

3

Ice_03

1

Yes

No

3

Snow

1.5

No

No

0

Ice

1

Yes

No

3

IceEuropa2

2

No

Yes

1

AlienIce

2

No

Yes

1

AlienIce_03

2

No

Yes

1

AlienSnow

1.5

No

No

0

TritonIce

1

No

No

0

Label: * = If active Extended Survival: Technology will be “No“ but in case it won't be “Yes“.

ES Core:

Id

MinedOreRatio

Meteorites

Asteroids

Probability

StoneIce_01

1.5

Yes

Yes

3

ES Technology:

Id

MinedOreRatio

Meteorites

Asteroids

Probability

Aluminum_01

1.5

Yes

Yes

7

Copper_01

2

Yes

Yes

7

Lead_01

1

No

No

1

Sulfor_01

1

Yes

Yes

2

Carbon_01

1

Yes

Yes

2

Potassium_01

1

No

No

1

Lithium_01

0.75

No

No

1

Need restart to apply.

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