New Turret
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Ok, we’ve created a new turret. Now we need to configure it. You are able to change all meshes, but you should know some information about that:
The MinigunMesh MUST has the following sockets:
The cannon mesh also MUST has the following socket:
You can see the PenetrationZone_1 blueprint. I will tell you more about this type of class later. You just know that this is a special damage catcher.
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