Stats
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There are several characteristics that are already included into the character: health, stamina, hunger, thirst.
On Value Changed event is being called every time this characteristic gets changed. we use it to update our widgets.
Below Zero is used when the value of a characteristic is < 0. We are using it to call death for example.
To add a new characteristics add AC Characteristic component.
If a value can regenerate, specify it’s rate and a value added with this rate.
Type of the characteristic and if it can be negative
Save slot, should be unique for each characteristic
If the value should be reduced with time like hunger
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